Journals

  1. Naoya Tsuruta, Sawa Hiraiwa, Ryuta Motegi, Kunio Kondo, "Classification of Foliage Patterns for 3D Decorative Modeling in Digital Contents", International Journal of Asia Digital Art and Design Association, 25(1), pp.8-13, 2021.
  2. Masaki Hayashi, Steven Bachelder, Naoya Tsuruta, Takehiro Teraoka, Yoshihisa Kanematsu, Kazuo Sasaki, Kunio Kondo, "Automatic Generation of News Contents from Blog Posts", International Journal of Asia Digital Art and Design Association, 25(1), pp.1-7, 2021.
  3. Alaa Alherz, Naoya Tsuruta, and Kunio Kondo, "Multiple-character Animation Systems for Children at Different Educational Stages", International Journal of Asia Digital Art and Design Association, 24(1), pp.1-7, 2020.
  4. Liselotte Heimdahl, Yoshihisa Kanematsu, Naoya Tsuruta, Ryuta Motegi, Koji Mikami, Kunio Kondo, "Analysis Of Scare Effects For Timing of Revealing Threats in Horror Contents", Journal of Graphic Science of Japan, 53(2), pp.3-9, 2019.
  5. Hongyi Xu, Yoshihisa Kanematsu, Ryuta Motegi, Naoya Tsuruta, Koji Mikami, Kunio Kondo, "A Support System for Designing Camera Blocking of Battle Scenes in Robot Anime", Journal of Graphic Science of Japan, 52(4), pp.11-17, 2018.
  6. Naoya Tsuruta, "An Interactive Design System for Deltahedron-based Modular Origami", in Origami^7 Volume 3: Engineering One, Tarquin, pp.1009-1016, 2018.
  7. Ryuta Motegi, Yoshihisa Kanematsu, Naoya Tsuruta, Koji Mikami, Kunio Kondo, "Color Scheme Simulation for the Design of Character Groups", Journal of Geometry and Graphics, 21(2), pp.253-262, 2017.
  8. Naoya Tsuruta, Jun Mitani, Yoshihiro Kanamori, Yukio Fukui, "Random Realization of Polyhedral Graphs as Deltahedra", Journal of Geometry Graphics, 19(2), pp.227-236, 2016.
  9. Naoya Tsuruta, Jun Mitani, Yoshihiro Kanamori, Yukio Fukui, "Simple Flat Origami Exploration System with Random Folds", in Origami^6: II. Technology, Art, Education, American Mathematical Society, pp.513-521, 2016.
  10. Naoya Tsuruta, Jun Mitani, Yoshihiro Kanamori, Yukio Fukui, "Interactive Design of 3D Geometry Made by Bending Inextensible Sheet Material Containing Slits", International Journal of CAD/CAM, 13(2), pp.23-29, 2013.
  11. Naoya Tsuruta, Jun Mitani, Yoshihiro Kanamori, Yukio Fukui, "A computer aided design system for simple origami pieces based on the enumeration of folded shapes", Science of Origami, 2(1), pp.33-44, 2012. (In Japanese)
  12. Naoya Tsuruta, Jun Mitani, Yoshihiro Kanamori, Yukio Fukui, "A CAD System for Diagramming Origami with Prediction of Folding Processes", in Origami^5: Fifth International Meeting of Origami Science, Mathematics, and Education, A K Peters/CRC Press, pp.335-345, 2011.

International Conferences

  1. Atsushi Sakahara, Atsushi Ito, Madoka Hasegawa, Naoya Tsuruta, Yuta Takagi: Evaluation of the Effectiveness of Spinning Aufheben Method -Comparison of idea generation methods-, CogInfoCom2024, pp.189-196, Tokyo, Japan, Sept. 16-18, 2024.
  2. Naoya Tsuruta: Polyhedral Realization as Deltahedra using Subgraph Isomorphism Test , The 21th International Conference on Geometry and Graphics (ICGG2024), Kitakyushu, Japan, August 5-9, 2024.
  3. Naoya Tsuruta, Sawa Hiraiwa, Ryuta Motegi and Kunio Kondo: Classification of Acanthus Pattern for 3D Architectural Decor Modeling, NICOGRAPH International 2020, Jun. 5-6, 2020. (short paper)
  4. Alaa Alherz, Naoya Tsuruta, Koji Mikami and Kunio Kondo: Multiple Characters Animation System for Kids Based on Waveform Following, The 16th International Conference of Asia Digital Art and Design (ADADA2018), Nov. 22-24, 2018. (poster)
  5. Pitchaporn Lertariyasakchai, Ryuta Motegi, Naoya Tsuruta and Kunio Kondo: Color Scheme and Material Simulation for Robot Character Draft Design, The 16th International Conference of Asia Digital Art and Design (ADADA2018), Nov. 22-24, 2018. (poster)
  6. Masaki Hayashi, Steven Bachelder, Kazuo Sasaki, Naoya Tsuruta and Kunio Kondo: Auto-generating TV-program-like CG Animation from Blog Entries with Wordress, The 16th International Conference of Asia Digital Art and Design (ADADA2018), Nov. 22-24, 2018. (poster)
  7. Naoya Tsuruta: An Interactive Design System for Deltahedron-based Modular Origami, The 7th International Meeting on Origami in Science, Mathematics and Education (7OSME), Sep.5-7, 2018
  8. Ryuta Motegi, Yoshihisa Kanematsu, Naoya Tsuruta, Koji Mikami, Kunio Kondo: Character Making Education by DREAM Process, Proceedings of the 18th International Conference on Geometry and Graphics (ICGG2018), Aug.3-7, 2018.
  9. Yoshihisa Kanematsu, Ryuta Motegi, Naoya Tsuruta, Koji Mikami and Kunio Kondo: Support Method based on Analysis of Angry Characters, Proceedings of the 18th International Conference on Geometry and Graphics (ICGG2018), Aug.3-7, 2018.
  10. Masaki Hayashi, Steven Bachelder, Naoya Tsuruta, Takehiro Teraoka, Kazuo Sasaki, Wataru Usami, Koji Mikami, Tsukasa Kikuchi, Yuriko Takeshima and Kunio Kondo: Automatic Generation of TV Program from Blog Entry, ACM International Conference on Interactive Experiences for Television and Online Video (TVX2018), Jun.26-28, 2018. (Demo)
  11. Naoya Tsuruta, Takehiro Teraoka, Kunio Kondo and Masaki Hayashi, "TV Show Template for Text Generated TV", International Workshop on Advanced Image Technology (IWAIT2018), 1/9, 2018. (Best Paper Award)
  12. Yoshihisa Kanematsu, Chiaki Ono, Ryuta Motegi, Naoya Tsuruta, Koji Mikami, Kunio Kondo, "Plot Writing Support System for Ensemble Cast based on Analysing Movies", 11th Asian Forum on Graphic Science (AFGS2017), Japan, 6-8 August, 2017.
  13. Alaa Alherz, Naoya Tsuruta, Koji Mikami, Kunio Kondo, "Multi Character Animation System based on Path Following for Kids", 11th Asian Forum on Graphic Science (AFGS2017), Japan, 6-8 August, 2017. (poster)
  14. Ryuta Motegi, Yutaka Yonekura, Yoshihisa Kanematsu, Naoya Tsuruta, Koji Mikami, Kunio Kondo, "Facial Expression Scrapbook for Character Making based on Shot Analysis", 11th Asian Forum on Graphic Science (AFGS2017), Japan, 6-8 August, 2017.
  15. Liselotte Heimdahl, Yoshihisa Kanematsu, Naoya Tsuruta, Ryuta Motegi, Koji Mikami and Kunio Kondo, "Effects for Timing of Revealing Threats in Horror Contents", 11th Asian Forum on Graphic Science (AFGS2017), Japan, 6-8 August, 2017.
  16. Hongyi Xu, Yoshihisa Kanematsu, Ryuta Motegi, Naoya Tsuruta, Koji Mikami and Kunio Kondo, 11th Asian Forum on Graphic Science (AFGS2017), Japan, 6-8 August, 2017.
  17. Ryuta Motegi, Kazuki Sato, Yoshihisa Kanematsu, Naoya Tsuruta, Koji Mikami and Kunio Kondo, "3D Drafting System based on Shape Analysis of Super Deformed Characters", HCI International 2017, Vancouver, Canada, 9-14 July 2017.
  18. Ryuta Motegi, Miku Igarashi, Naoya Tsuruta, Yoshihisa Kanematsu, Koji Mikami and Kunio Kondo, "Color Scheme Simulation for Design of Character Groups", The 17th International Conference on Geometry and Graphics (ICGG2016), Beijing, China, August 4-8, 2016.
  19. Hongyi Xu, Yoshihisa Kanematsu, Ryuta Motegi, Naoya Tsuruta, Koji Mikami, Kunio Kondo, "A Supporting System for Creating Camera Blocking of the Humanoid Robot Anime's Battle Scenes", Nicograph International (NicoInt), Hanzhou, China, July 6-8, 2016.
  20. Liselotte Heimdahl, Yoshihisa Kanematsu, Naoya Tsuruta, Ryuta Motegi, Koji Mikami, Kunio Kondo, "Analysis of Camera Work in Horror Movies", Proceedings of SIGRAD 2016, May 23rd and 24th, Visby, Sweden, 2016.
  21. Naoya Tsuruta, Jun Mitani, Yoshihiro Kanamori and Yukio Fukui, "Simple Flat Origami Exploration System with Random Folds", The 6th International Meeting on Origami in Science, Mathematics and Education (6OSME), Tokyo, Aug.10-13, 2014.
  22. Naoya Tsuruta, Jun Mitani, Yoshihiro Kanamori and Yukio Fukui, "Enumeration of Deltahedral Graphs with up to 10 Vertices", The 16th International Conference on Geometry and Graphics (ICGG2014), Innsbruck, Austria, August 4–8, 2014.
  23. Naoya Tsuruta, Jun Mitani, Yoshihiro Kanamori, Yukio Fukui, "An Exploring Tool for Simple Flat Origami based on Random Foldings", International Conference on Simulation Technology (JSST2013), Tokyo, Sep. 11-13, 2013. (Student Presentation Award)
  24. Naoya Tsuruta, Jun Mitani, Yoshihiro Kanamori, Yukio Fukui, "Interactive Design of 3D Geometry Made by Bending Inextensible Sheet Material Containing Slits", Asian Conference on Design and Digital Engineering (ACDDE2012), Hokkaido, Dec. 6-8, 2012.
  25. Naoya Tsuruta, Jun Mitani, Yoshihiro Kanamori, Yukio Fukui, "A CAD System for diagramming origami with prediction of folding processes", 5th International Conference on Origami in Scicence, Mathematics and Education (5OSME), Singapore, July 13-15, 2010.

Invited Speeches

  1. An Interactive System for Generating and Exploring Simple Origami, International Symposium of KMUTT and TUT on: Computer, Information technology and Multimedia technology (KTCIM2016), King Mongkut’s University of Technology Thonburi, 6/17, 2016.

Professional Services

  1. Program Committee of ADADA 2020 + CUMULUS
  2. Program Committee of ADADA 2019 + CUMULUS
  3. Program Committee Member of ADADA 2018
  4. Organizing Committee of AFGS 2017
  5. Program Committee of AFGS 2017